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How to Make Your Own Slot Machine!: Hey Guys,My name is Sergi van Ravenswaay and today I will show you how to make a slot machine. I made this in combination with the Game Engine 'Unity' and 'Arduino'. Click to Play!


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Or in other words, in order to make a slot machine actually be fun, you need to make it no longer be just a slot machine; it needs to be something that will stimulate the mind. On the other hand, if addiction is actually what you were aiming for, then the answers from AttackingHobo and Tetrad are pretty much spot on.
Short answer: For fun-money / social / free-2-play / freemium: No license needed
These are the graphics we'll use as the slot machine items -- feel free to use any graphics you want in your own game! Step 8: Reel Backgrounds To create the background for the reels, use the Rectangle Tool (R) to create a 98x146px rectangle and fill it with this gradient: #8F8459, #F8F4C7, #8F8459.


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How to Make Your Own Slot Machine!: Hey Guys,My name is Sergi van Ravenswaay and today I will show you how to make a slot machine. I made this in combination with the Game Engine 'Unity' and 'Arduino'.
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make your own slot machine app Learn the complete process of reskinning an iOS Slot Machine app using Xcode, from the first test to final submission.
This lecture shows you how to create and install both.
This lecture shows you how to register your devices with Apple so you can test on them, and how to create test accounts so you can test in-app purchases without actually paying for them.
In this lecture, you will learn how to prepare the app for testing, which includes setting up an App ID in the iOS Development Center, creating the app in iTunes Connect, and creating and installing 2 Provisioning Profiles so that you can test the app.
See what you need to change in Xcode in order to test your app either in the Xcode simulator or on an actual device.
In this lecture, you will see what code you need to edit to see more your theme and content in the app.
See exactly how to set up in-app purchases in both iTunes Connect and in Xcode so that you can start making money.
Learn how to edit the code so that you make the money from the ad networks: Playhaven, Chartboost, Revmob, and AppLovin.
In the final lecture, you will see how to submit your app to the App Store for review.
Included is a checklist document so you can make sure you've tested everything!
This process has generated us thousands of dollars in revenue very quickly.
Slot machine apps are a great source of revenue, and this course will show you exactly what you need to do to reskin a specific source code in Xcode so that you can create your own Slot Machine app for iPhone, iPad, or iPod Touch very quickly and inexpensively to start making money almost immediately.
You will see every single edit necessary to launch an app, and in less than 2 hours.
This includes the very first steps you take after you get your hands make your own slot machine app a source code learning how to test the app make your own slot machine app editing the app in Xcode, and all the way to submitting the app to the App Store for review.
The tutorial uses a REAL source code example and completes every single step necessary to reskin the app from start to finish, and is structured in that way.
While this uses a specific code that you can purchasethe course is still make your own slot machine app useful for reskinning any app.
It will give you the knowledge necessary to understand documents source come with source codes that you can purchase at very low prices.
This is perfect for any beginner that is interested in entering the world of app development, but does not want to spend a ton of money or time creating an app from scratch and hiring developers.
Instead, you can focus on monetization through in-app purchases and ad networks, which, by the way, is part of this course.
You can literally reskin one source code 100 times using this tutorial to generate large profits incredibly quickly.


How to make a slot machine in 15 minutes in C#(with explanation)


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Total 26 comments.