C++ Qt 122 - QtConcurrent Run a thread with signals and slots
Application Development with QML is simple and powerful.
But Qt C++ can be more performant, offers many features and is less error-prone.
This post shows you how to create apps that take advantage of both languages.
Integrate C++ components with QML to take your mobile app development to the next level.
This declarative scripting language is so powerful that it saves up to 60% lines of code compared to other programming languages.
You signals and slots qml animate every property of your QML types with simple Animation components.
For example, you can extend objects with new properties and features in-line.
No need to create a new re-usable type for small extensions.
The renderer uses C++ Qt and relies on a hardware accelerated scene graph.
This makes it fast enough to power even high-performance games.
When to use C++ Instead Qt app development with C++ has advantages as well.
For some scenarios you need features that are only available with Qt C++.
Also, C++ is fast and type-safe.
This allows to provide the best possible performance for long-running and data-intense calculations.
For parts where stability and security are important, using C++ helps to make your app less error-prone.
For example, advanced networking features.
This allows to provide such native functionality for QML as well.
Felgo Engine extends Qt for mobile app and game development.
Still, to get the most out of your application you can use the advantages of both languages.
The full example of this guide is also available on : How to Access a C++ Object from QML Before we go into any details, let us start by creating a simple Felgo Apps project with Qt Creator.
To sign-up and install Felgo, see the of the Felgo website.
Note: Adding custom C++ code is not supported when testing with.
Please build your project with the classic RUN button to test the examples below.
Create a C++ Class in your Felgo Project 1.
After creating a new app project, first replace the code in Main.
This is enough for our basic QML setup.
After completing the wizard, your project contains the class definition myglobalobject.
Implement the C++ Class with Signals and Slots for Usage with QML 1.
To click here our basic class, open myglobalobject.
We keep it simple and only print the given text to the debug output.
You can decide on a name for the property, which is then globally available in your QML code.
To create a new object of our class and add it as a property, we extend the main.
The above code example already includes a test-call to our doSomething method.
The debug output shows the initial signals and slots qml call from main.
QML supports many amazing concepts like value-changed listeners of properties and property bindings, which make development a lot read more />Add a Class Property with Full QML Support 1.
Implement the required methods and initialize the counter property in myglobalobject.
Similar to other properties in QML, we also want to be able to dynamically react to property changes in our QML code.
In other words, we want to trigger functions in QML when the C++ property changes.
Unlike the slots, which make C++ methods callable in QML, signals can be used to trigger QML code from C++.
This simple change already allows us to add handler functions for read more counterChanged signal in QML.
However, our counter property is still a normal C++ signals and slots qml with a getter and setter method.
This configuration is used by QML to work with the property.
Thanks to the counterChanged we prepared, the text even check this out automatically every time we change the counter.
This is how the final example looks like: How to Continue reading your C++ Class as a QML Type The second possibility to use C++ components in QML is to register the class as a QML type.
And the best thing is, the concepts with signals, slots and properties we used in the previous example still apply.
When there can be multiple instances of your class, register it as a QML type and create the objects directly in QML where you need it.
For this example, we will create a new type we can use in QML.
Replace the code in myqmltype.
The increment method increases a given integer value by one and the message property will store a string value.
To complete the class, add the following code for myqmltype.
No further adjustments are required to receive the return value in QML.
Qt automatically maps basic C++ types to QML types for all method parameters and return values.
For more information about available Qt types and corresponding QML types, please see.
Register and Use your C++ QML Type 1.
Then use qmlRegisterType to add the signals and slots qml as a QML Type.
The last parameter holds the name of the QML type, which can be different from the actual C++ class name.
Add the import which matches the used configuration of qmlRegisterType to your Main.
The message property is initialized inline with a property binding, that shows the integer result of dividing myGlobalObject.
Whenever the counter changes, this expression is click at this page automatically.
In addition, when in turn the message changes every 2 counter stepswe use the onMessageChanged signal to display the new message in the log output.
Similar to other QML Items, the Component.
In this example, we use the increment signals and slots qml to increase the counter by 1.
The AppText at the bottom simply displays the message property: Use a Property, Signal or Slot?
You can use parameters and return values to pass data to and from C++.
You can pass parameters from C++ to QML.
However, you can not return data from QML.
In contrast to slots, signals may be handled by none, one or many components.
Properties work both ways: Properties are read- and write-able from both C++ and QML.
To support property bindings in QML, make sure to add a changed-signal for the property and do not forget to trigger the signal in C++ whenever the value changes.
How to Start Long-running C++ Operations from QML The above example already fully covers slots and properties, but only uses a signal as part of the property configuration.
This is useful for any cpu-intense or long-lasting operation you want to handle in C++.
By adding the implementation for the methods to myqmltype.
This is how the final example looks like after executing the cpp task: Note: To handle custom signals in QML when using a context property, use the Connections QML Type.
However there are some limitations to Signals and slots qml QObjects do not have a visual representation.
This means, they can not hold any child items and properties regarding visual features like size, position, visibility are not available.
A QObject only holds data and logic you can use in QML as properties, signals and slots.
When registering a QObject class as a type for QML, keep this restriction in mind.
To create a QML Item with C++ which should support a visual representation with all default properties, derive from QQuickItem instead.
As this short introduction does not cover implementing QQuickItems, please see the the for more information.
The overview page about Integrating QML and C++ is found.
The full source code of the project created in this guide can be found on : Develop Cross-Platform Apps and Games 50% Faster!
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C++ GUI with Qt Tutorial - 6 - Signals and Slots
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